Nadam se da će ova verzija biti više streamlajnana i da će se partije moži završiti u roku 3-4h, ali živi bili pa vidjeli

Ma ok je ona meni bila kao epska i sve to, igrao sam sigurno jedno 10 partija ako ne i više. Veci je problem naci još 3-4 ljudi koji su voljni odvojiti 6-8h za jedan game + poznavati taj isti gameShich je napisao/la: 11 kol 2017, 20:06 Hahaha pa poanta igre je da bude epska. Naravno da neće skratiti trajanje igre.
Mislim da je ovo jedan lijepi primjer onog o čemu je pričao Nino u onoj temi o stanju u industriji.
rekao bih da ce cijena biti oko 150e u europi ako je suditi po ostalim FFG naslovima?Killa je napisao/la: 11 kol 2017, 20:32 Cijena - sitnica - $150 x PDV + 'razlike u računanju' tečaja = 1300 - 1500 Kn
Upravo tako - to je neko i moje mišljenje. Naime ovo je najobičniji facelift 3 edicije u koju su dodali neke stvari iz ekspanzija Shattered Empires i Shattered Throne, ali su gle ostavili samo 6 frakcija (kao u base game). Uglavnom dodano je sigurno i par nekih suptilnih promjena u kartama i pravilima koja će efektivno onemogućiti eventualnu mogućnost primjene postojećih primjeraka 3 edicije u 4. To će sve biti uz neprestanu propagandu kako su baš ta pravila bila ključna za promjenu, te da je sad sve iznivelirano, balansirano super ultra mega itd.Shich je napisao/la: 11 kol 2017, 20:06 Mislim da je ovo jedan lijepi primjer onog o čemu je pričao Nino u onoj temi o stanju u industriji.
ali su gle ostavili samo 6 frakcija (kao u base game)
Mislim da nekome tko je vlasnik TI3 sa ekspanzijama ovo zbilja ne treba. Dapače primjetio sam da su cijene ekspanzija poprlilično skočile...evo baš neki dan u jendoj grupi za jednu ekspanziju je netko nudio 90funti. SAd gledam po bgg-u i cijene su im između 100-200$. Tako da za nekoga novoga tko je potencijalno zainteresiran za game, ne vidim ništa loše u ovoj novoj ediciji, ipak je prošlo 12 godina od TI3. Nemora se brinuti oko reprinta vezanih za ekspanzije ako mu se game svidi, ili u suprotnom placati za jednu ekspanziju više nego što je platio base game. Mislim cijeli novi TI4 ga potencijalno košta kao samo jedna ekspanzija ako uracunaš troškove pošte...Seventeen playable races are included in the game
A Galaxy of Change
Twilight Imperium commands an imposing legacy unlike any other game out there. For twenty years, this venerable strategy board game that casts players as the authors of their own epic, spacefaring saga has seen three full editions and several expansions, each of which has changed the thrilling gameplay and vibrant universe of Twilight Imperium. Twilight Imperium Fourth Edition sees several changes from previous editions in order to push the game forward into the dawn of a new age. These changes include but are not limited to:
Trade - Trade contracts do not exist in Twilight Imperium Fourth Edition. Instead, commodities are traded between factions who have ships in adjacent systems. Every time the trade strategy card is used, its primary ability allows a faction to “refresh” their commodities. Then, that faction may choose to let any other factions refresh their commodities for free. Other factions may then use trade’s secondary ability to spend a token from their strategy pool to refresh their commodities. Commodities do nothing on their own, but become traditional trade goods when given to another faction.
Technology - Twilight Imperium Third Edition featured elaborate tech trees as a pathway to powerful technologies. The process of researching technology has been streamlined, as there are no longer specific technologies that are prerequisites for other advancements in Twilight Imperium Fourth Edition. Instead, certain types of technology are used as prerequisites—a new tech may require three Biotic Technologies, or two Warfare and a Cybernetic Technology, making prerequisites easy to track.
PDS Units and Space Docks - Previously, PDS units and Space Docks were constructed like any other unit, requiring a resource cost and an activation token to place on a planet. Now, PDS Units and Space Docks are created with the Construction strategy card, which allows a player to place either two PDS units on planets you control, or a PDS and a Space Dock on planets you control. The secondary ability allows a player to spend a token from their strategy pool to place a PDS or Space Dock on one of their planets.
Politics - Previously, in Third Edition, the politics phase began with the primary ability of the Politics strategy card. Now the agenda phase occurs at the end of every round after Mecatol Rex has been claimed. Players get to refresh all their planets for the agenda phase, meaning they don’t have to split their planets for use between resources and influence. Like Third Edition, agenda cards are used to pass new laws in the galaxy, flipped from the top of the deck. After one law is voted on, a second card is flipped and another round of voting occurs. Planets are refreshed again after the agenda phase ends.
Imperial Strategy Card - Previously, the Imperial strategy card’s primary ability allowed for the user to receive two victory points. Now, the card’s primary ability allows a player to receive one victory point if they control Mecatol Rex or receive an additional Secret Objective. This Imperial strategy card is more flexible but still provides a pacing element, and can be used as a powerful tool if selected at the right time.
Twilight Imperium Fourth Edition includes many components first introduced in expansions for the Third Edition of the game. Flagships, promissory notes, factions, strategy cards, special galaxy tiles, and more return in Fourth Edition.
Ma može biti i 200 playable rasa ako ima figura rasploživih samo za 6 playera (čini mi se da sam vidio samo 6 kompleta na slici) - to sam u stvari i htio napisati samo sam se krivo izraziosmurfORnot je napisao/la: 12 kol 2017, 10:29ali su gle ostavili samo 6 frakcija (kao u base game)Seventeen playable races are included in the game